Back in the mists of 2021, No Man's Sky revealed its very own Normandy SR1 space frigate. "The Normandy in No Man's Sky?" you cry. "Why, that's a Mass Effect vessel. Some mistake here surely?" 1) My name's not Shirley, and 2) Indeed it is a Mass Effect ship, but HelloGames struck a time-limited deal with BioWare to create a version for their own space sim.
"Blast, if only I'd noticed this at the time and acquired one," you mourn. "Ah, so many years I have wasted." Be of good cheer, my friend, for No Man's Sky has a Normandy once again, just in time for the latest N7 Day of assorted Mass Effect celebrations. For the next two weeks, you'll be able to get a-hold of it by way of a revised version of 2021's Beachhead Expedition. Tray-tray, away!
Sega are delisting several bundles of 'classic' games from digital stores, along with "select individual" games. On Steam specifically, this adds up to over 60 games in total, including several actual classics including the original Streets Of Rage trilogy, Crazy Taxi, and Jet Set Radio.
The games will be removed on December 6th but will remain playable to those who already own them.
Roblox is making changes in an attempt to keep younger players safe in the online platform. Beginning later this month, children under the age of 13 will no longer be able to search, discover or play unrated experiences within Roblox, and will be unable to access social hangout experiences.
I first played Taiko no Tatsujin in an arcade (in Japan, because I am very cool), where it's controlled by hitting a recreation of an actual taiko drum. It was fun enough that I wish there was a taiko drum peripheral available for PC now the series is on our platform.
Taiko no Tatsujin: Rhythm Festival is out now via Steam, where it offers over 70 songs to drum through, and a subscription service through which to unlock over 700 more. Maybe I should try to get my Donkey Konga drums working on PC, but I'll probably settle for playing it with a gamepad.
Nostalgia, when you think about it, is bollocks. There has never been a better time than right this second – averaged out, and despite repeated attempts to the contrary, humanity has never been healthier, freer, or more enlightened by knowledge. It’s true of games too. For every by-committee platter of passionless map markers, there are thousands of more personal, more creative, more interesting works, all adding to the decades' worth of great stuff we can still play today.
What isn’t bollocks is the emotional pull that nostalgia, for all its lack of cold, hard reason, still manages to wield inside our warm, squishy brains. Hence, the centrepiece of Apex Legends’ Season 23 update is a mode that recreates the battle royale FPS as it was back in 2019, defaulting back to the original map and weapon arsenal while cutting the 26-strong legend roster to the earliest ten. It’s a Fortnite-style rolling back of the clock, and a passably enjoyable one, but also a reminder that the good old days weren’t always that good.
Could tower defence be the ultimate "it's Friday and I am here in body only" genre? I haven't really thought about it before, but Rift Riff's effusively laidback crowd control has me pondering those optimal moments in any tower defender when the incoming horde hits the flamer-MG triangle just right, and you can settle back comfortably into the role of clockwatcher.
Rift Riff encourages this behaviour by being nice to look at. Created by a trio of developers including Hidden Folks designer Adriaan de Jongh, it's a world of spacey, sun-carved mountains, forests and monoliths. The towers resemble the sacred architecture of Monument Valley, and the colour scheme and general ambience remind me of Cocoon. There's a demo, if you fancy it.
GeForce Now, Nvidia’s PC-focused game streaming service, will begin calling time on its most muscular of power users. A post on the GFN subreddit announced the introduction of a 100-hour monthly cap (or "allowance"), effective from January 1st 2025 for anyone who signs up after that date. Existing streamists, or anyone who signs up by the end of 2024, will get a year’s grace period before the limit kicks in from January 2026.
Amplitude Studios, developers of many a game with "Endless" in the name, have split with publisher Sega to become independent again, with ownership of the studio reverting to its original founders and "other members of the team". The developers say everyone is parting "on good terms" and that the last eight years of getting published under Sega has been "amazing". But there are other businessy reasons, of course. Namely, Sega have been trying to trim down their European studios for the past year, and Amplitude is just the latest bunch of devs affected by that.
In all honesty, Toads Of The Bayou could have been several notches less ribbet-ing than its Steam demo ended up being, because its stylised pixel fly-snatchers are just that good. There’s only one of the three characters available in the freebie (one of the others is a toad nun with a shotgun), but he’s got a little cutlass, a flintlock pistol, and a can-do attitude - at least when it comes to either stabbing or shooting things. The game itself is a little bit deckbuilder, a little bit Into The Breach: turn based strategy with perfect information and various tricks you can pull to make enemies hit each other instead of the thing you’re trying to protect. Indulge yourself on the gourmet tray-tray below.
Palworld developers Pocketpair have finally revealed which patents Nintendo and the Pokémon Company are suing them about. It looks like they're focusing on the act of throwing capsular items to catch or release monsters, together with the usage of monsters as mounts.
If you've somehow yet to encounter Palworld, it's a bestselling survival game that takes hefty - some would say, scandalous - inspiration from Pokémon, with players poaching Pokésque critters using magic spheres, and deploying them as soldiers and minions.
"The cool thing about bombs is that you can hide them in anything," is probably my favourite Oppenheimer quote of all time, and in the case of Ian Hitman, it does raise an important question: with so many everyday objects equal to the rubber duck in its unthreatening aura, yet more inconspicuous, why choose to put an explosive in this one?
The simplest answer is that’s it’s a recurring bit of levity, a holdover easter egg, elevated to the status of key mission item in Hitman: Codename 47 before being given pride of place as an explosive in the World Of Assassination games. But to ascribe such unassuming purpose to the duck is to ignore its revelatory power. We must go deeper.
Call Of Duty: Black Ops 6 has been out for a little while already, what with me giving its multiplayer largely a thumbs up. Still, it's an ever-evolving thing and Activision have announced the game's first seasonal drop. It's a hefty one with a lot of additions, so I'll try my best to break down the good stuff. TLDR: there's some new maps for multiplayer and zombies, new modes, and a few extra bits. I'm mildly excited for more. More in this case is good.
Warframe developers Digital Extremes have announced a new round of early access for their 2025-bound fantasy action-RPG Soulframe, which I saw a bit of last year and think is pretty promising. They're now adding 2000 players to a Preludes build of the game every week, with each invite email including an additional four invite codes, so you can get your friends involved.
Warhammer 40,000: Gladius - Relics Of War developers Proxy Studios have just released Zephon, a new 4X strategy game set in a manky, post-apocalyptic world. It's got hexagonal maps, flesh trees, gangly Evangelion-grade giants, "otherworldly hymns of decay", nuclear bombs, and a player-led "blend of magic and cyberpunk" that extends from the city architecture to the research component. All of which is my cup of giblets. Here's the launch trailer.
Alright everyone, let's put this new comments section through its paces. I want to hear deep and detailed roundups of everything you've been playing over the past two weeks this time! We're gonna make our tech team weep. Here's what we're clicking on this weekend!
The Rise Of The Golden Idol will crack its new case wide open on November 12th, but the detective sequel is just the beginning. Color Gray Games are planning another tranche of DLC akin to that received by the first game, The Case Of The Golden Idol: four standalone mysteries that introduce more mysteries to solve.
November 8th, 2005 was my first day as a full-time games journalist, which means I have now entered my 20th year of doing this. "This" has changed a lot over time: from producing CD and DVD coverdiscs, to writing for a magazine, to editing magazines and a website, to solely editing a website, to managing several websites. Sprinkle podcasts, videos, events and a lot of other things in there and "games journalist" doesn't really cover it.
One of the only constants is that I read a lot of writing about video games.
Dapper gent Oli Welsh wrote for Polygon about the fan reboot of City Of Heroes. We briefly covered fans getting an official license earlier this year, but Oli went and spoke to the folks making it all work.
My brain is still thawing for the comment freeze, and thus there is sadly no cool industry person to talk to us about books this week. I'm currently reading Tony Tulathimutte’s Rejection. Jia Tolentino wrote about it for the New Yorker. Jia Tolentino also writes very good books. But enough about books, tell me about books! One's you've read, preferably, but I will also accept books you've formed opinions on based on their covers, as is good and proper. Book for now!
Good news, everyone: I'm off work all this week. I know, I know - a whole seven days with zero Edwin bullshit. What a prospect. Allow yourself a moment to savour the idea. I'm so thrilled for you! The Maw, sadly, does not understand the concept of "time off". Its hunger is as constant as the tide, as unrelenting as my retreating hairline. So before I disappear into a beam of sunshine, here's this week's list of new PC game releases.
Let’s try and get you up to speed on the fascinating oddity that is simulation game Ecosystem, on the off chance that Nate's coverage of it hasn't stuck with you like an unwelcome brain parasite you’re nonetheless unwilling to get removed for fear of the lingering emptiness it might cause (he once described an eel as “a quaver with erectile dysfunction”). Broadly speaking, this game is Spore’s evolutionary-biology-degree-having cousin. It’s been in early access for about three years now, but with the latest "Crustacean" update, it’s just hit 1.0. Once again, carcinization has come for all things.
Update:
The full list is now live as promised.The RPS 100 is our list of the best games to play on PC. It encompasses the full breadth and width of PC gaming stretching back to 1873, but focuses solely on those games that remain great to play today. It's updated yearly by our crack team of writers, and the first half of the 2024 edition is live now.
It was the 20-year anniversary of Halo 2 at the weekend, which saw the shooter's modern counterparts celebrating with classic multiplayer maps and long-lost levels. But also emerging from the dust of time are insights to the sequel's development back in 2004. Rolling Stone interviewed two key designers of the game and made a fun discovery. The Flood (the sickly pale alien infestation that briefly turns Halo into sci-fi horror) was partly inspired by a colourful and innocent children's book about a nice elephant.
Great God Grove is, in a word, bonkers. I’ve stopped a small community from completing a blood ritual, played the role of matchmaker to a group of lonely hearts that involved organising a date with god, and plastered a statue with paint as part of a revolutionary movement to uplift the power of art. My time with GGG has been a pick n’ mix of colourful escapades, and together with its story of godly woes, striking art style, vacuum-based puzzle-solving, and nightmare-inducing puppet work, I’m now a die-hard LimboLane devotee.
"A lot of puzzle games can leave you staring at the same static screen for ages, but here, I’m always pushing you forward," says Mark Brown of Game Maker’s Toolkit. For a decade now, Brown has been releasing accessible deep dives on game design for his popular YouTube channel, like "How Game Designers Protect Players From Themselves" and "The Two Types of Random in Game Design." This week, he’s releasing his own for the first time.
The Steam Deck OLED – which is like a Steam Deck but better in almost every way – is getting a new, if potentially more smudge-susceptible Limited Edition. A successor to the translucent version that only went on sale in the US and Canada last year, the Steam Deck OLED: Limited Edition White offers both a snowy look and, for those of us outside North America, the chance to actually buy one. It’ll go on sale November 18th, in all the countries that the Steam Deck currently ships in.
The developers who remade Half-Life as Black Mesa are working on a new roguelite co-op shooter. It will feature no physicists celebrating Bring Your Shotgun To Work Day, but instead let up to four players tactically breach oil rigs and airports occupied by corporate-sponsored mercenaries. In Rogue Point the richest CEO on earth has croaked it, causing various megacorps to compete in a violent bum rush for control of that wealth. Which is where your team of renegade shooterists come in. They don't want to win this contest, they just want everyone else to lose.
Sin enjoyed the roguelike stylings of Dungeons of Blood and Dream when she played it in early access back in July, calling it a “baffling, bizarre thing that lives on the border of janky, retro, and punk”. As of yesterday, it’s now out for realsies, promising psychedelic dungeon crawling, the stabbing of assorted gribblies, and lots of little details that make you go “ooo, that’s nice. I’m glad they put that in there.”
"Imagine you buy a pinball machine, and years later, you enter your den to go play it, only to discover that all the paddles are missing, the pinball and bumpers are gone, and the monitor that proudly displayed your unassailable high score is removed". As reported by Polygon, that's an argument put forth by a new lawsuit against Ubisoft, filed by two Californian players of The Crew. They're suing the company in a proposed class action lawsuit over shutting down the racing game's servers, rendering it unplayable.
Here’s a Steam quote for you: ‘The Rise Of The Golden Idol is the best game I’ve ever played where I spent most of my time staring at the screen going “well what chuffing well is it, then?!” Fiendish but fair, this detective puzzler demands a heady mix of observation, deduction, and logic, but rewards you with a progressively engaging story, and steadily more infuriatingly brilliant puzzles. Despite teaching you everything you need to know in the tutorial, it still manages to introduce new wrinkles and twists on the formula with each fresh chapter. My verdict? Imagine me lying my floor, massaging my temple with one hand and giving a fat thumbs up with the other.
The developers of hero shooter Overwatch 2 must have dropped a box full of old photographs while clearing the attic, spilling old snapshots of Route 66 onto the floor and getting snared in a nostalgic daze. The game is launching a "Classic" mode today that will let you play the first-person payload pusher as it (mostly) was back in 2016 when the first Overwatch launched. That means 6v6 fights, the original abilities of its heroes, and no limits to stop the entire team picking the same character.
My strongest and most enduring memory of Grand Theft Auto will always be creasing into complete hysterics watching my mate pile into a crumpled police officer with a wooden baseball bat in GTA 3 after school one time. Young’uns these days just don’t appreciate how revolutionary it was to be able to hit a cop with a thing after he’d already fallen over. Suffice it to say I’ve got good memories of the open world series’ nascent forays into 3D, though never enough to tempt me into revisiting them, especially given the poor reception to Grand Theft Auto: The Trilogy - The Definitive Edition. I can sympathise. I’m annoyed just having to type a colon and a dash in the same game name.
If you’re in a similarly non-fussed position (I will never not be annoyed that ‘nonplussed’ doesn’t mean what it sounds like it should mean) I can’t imagine a lighting update that’s been available on the mobile versions for a while is enough to tempt you back. But what is a reporter's job if not pathetically treading water between chunklets of Grand Theft Auto news, upon the publishing of which Graham presses the button to release the nutritious pellets on which we all wholly subsist? I hope he doesn’t read that last sentence. I don’t get my pellet if the syntax becomes too convoluted. Moving swiftly on.
After nearly a year of public beta honing, the Nvidia App – Team Green’s new one-stop shop for desktop GPU management – is out in full. Not alongside the upcoming RTX 50 series, as rumoured, but right-now-today-this-minute. I’ve been testing out the launch version and while it’s not without some dud features, it does agreeably achieve its stated goal of combining the functions within Nvidia Control Panel and GeForce Experience. And if installing it means never having to use the latter again, well, that’s 149MB well spent.
"Where’s my Neo-Volkite pistol, Warhammer 40,000: Space Marine 2?" was my perhaps slightly ungrateful reaction upon booting the action game up after the previous patch. "I didn’t even know what a Neo-Volkite pistol was until five minutes ago, but now this whole game is trash until I get one!." As promised in the roadmap, the last big update added a whole new Operations map, complete with a gargantuan new pseudo-boss in the form of a hierophant bio-titan. It did not, however, give me my beloved pistol. It’s fine. It’s in now, along with a few, less Neo-Volkite updates to other weapons.
Correction: A previous version of this article implied that Tequila Works were the developers of The Sexy Brutale. In fact, it was originally developed by Cavalier Game Studios. Tequila Works are the publishers of the game and are also listed as "co-developers" on Steam. Very sorry for the mistake!
Original article: The studio behind sunny third-person adventure Rime has filed for insolvency, with the heads of the studio quitting their roles. Tequila Works had their funding from Tencent pulled at some point, according to Eurogamer Spain, leaving the company without an important flow of cash. Which may explain why they cancelled a game last month and laid off some of their workers. It now looks like that was just the first sign of a more serious problem which has sadly resulted in the dissolution of the studio.
A stupid inside joke I had with a housemate once was asking each other if we were "born in Chornobyl?" as a play on "were you born in a barn?" whenever either of us left the lights on before leaving the flat. This doesn’t make too much sense now I think about it, but such things rarely do. A more accurate jab, in hindsight, might have been "you been running S.T.A.L.K.E.R. 2: Heart of Chornobyl at full specs or something?", because based on the upcoming FPS’s new system requirements, you’re going to need a reasonably laissez-faire attitude to literally any other concern in your life that doesn’t involve acquiring a notably juice-guzzling rig.
I predict I likely won’t have fully gotten to grips with the strategy of Sultan’s Game for several more hours, but since I’m considering investing that time - after a morning spent card shuffling and deciding whomst to bone and whomst to murder in its Steam demo - I’m compelled to spotlight it. It’s deeply imperfect and willfully obtuse, but also absolutely fascinating. I’ll ground you with a slightly wonky and dull allusion to Cultist Simulator, then guide you through in more or less the order I experienced it. As we progress, you may feel steadily more disorientated. It’ll be like a brewery tour I’ve somehow inherited control of by murder-boning the previous owners. Onward!
Dragon Quest III HD-2D Remake's premise is bluntly, delightfully simple. The Archfiend Baramos, as evil as he is mysterious, is up and about. He’s got ill designs on the world. Your Dad tried to stop him, and he died. He fell into a volcano. We absolutely can’t be having that.
This is, more than anything else, a game about Going On An Adventure. Well walked ground, of course, but it’s rare to see it embarked upon with such barefaced delight, or such a wholehearted commitment to going the distance. It is a very big and a very simple RPG that is as wide as an ocean and as deep as a pond; a game to curl up with and play lazily and—with some sour caveats—enjoyably, for an entire winter.
Theme park management sim Planet Coaster was all about making roller coasters that would push your park guests to the edge of puking up their overpriced burgers while making sure the excitement levels of your twisting rides remained high. Planet Coaster 2 wants to do that again, but this time adds water parks into the mix, with slides to design, pools to plop down, and raft rides that you can click together to form ambitiously speedy spirals. You can feel some creative pride when you look down on the watery wonderland you've made with these tools. But you may also wonder if it was worth the effort. As a newcomer to Planet management games, I've found this slippy sequel fiddly, cumbersome, and poorly explained.
Over the years, game retailers GOG have drifted from almost purely offering classic oldies to welcoming more and more modern blockbusters onto their storefront. In one sense, they've turned from a game preservation champion into a slightly dustier, DRM-less Steam. Now, though, GOG have declared a renewed focus on not just selling aged games, but on tweaking more of them to work on non-aged hardware. And you'll be able to tell which games have got this restoration treatment from a fancy badge plastered on top of them.
Well, that was quick. After artwork leaked last week for what looked very much like a remaster of classic real-time strategy Warcraft II: Tides Of Darkness, Blizzard sneakily dropped both that and a remaster of Warcraft: Orcs & Humans last night. They’re bundled together with Warcraft III: Reforged - itself with a new patch - in a 'Warcraft Remastered Battle Chest', which also includes the older versions of the first two games. The chest is available on Battle.net, where it’ll set you back £34.99 / $39.99. If you’re just after the older titles, they’re £9 / $10 and £12.59 / $15 respectively.
After Joker: Folie à Deux disappointing pretty much everyone and making $206 million at the global box office, not even a quarter of what the first one earned, it's safe to say Lady Gaga's latest big screen venture hasn't panned out the way she thought it would. Now, she's entered Netflix's Wednesday season 2.
Epic Games has given the OK for their 1998 shooter Unreal to be hosted on the Internet Archive, essentially making the classic sci-fi alien blaster free, and preserving it for the future. They've also given the same permission for Unreal Tournament to be hosted there too, making free the multiplayer muckabout that spawned speedier and speedier sequels throughout the early 2000s (not to mention the origin of one of the most memorable multiplayer FPS maps of all time, Facing Worlds).
The gaming keyboard market is currently tripping over itself, trying to equip everything with the technology most commonly known as Snap Tap: a feature that promises hyperfast inputs of two alternating keypresses, making you an unkillable side-strafing blur in your FPS of choice. Introduced on Razer’s Huntsman V3 Pro series and quickly followed by Wooting’s (functionally distinct but effectively identical) Rappy Snappy, Snap Tap is now wearing multiple names as it takes over the world of RGB peripherals, from SteelSeries’ Rapid Tap to Corsair’s FlashTap and Keychron’s... Last Keystroke Prioritisation. Which doesn’t sound as sexy, but still.
However, Snap Tap is also drawing a level of ire that exceeds the usual baseline scepticism of hardware marketing. Because it enables a form of input automation – where you can quickly move in two directions by rapidly tapping one key, while holding down another – it’s considered by some as tantamount to cheating, allowing players to cross the line that divides unfair play from the accepted comforts that come with simply using a responsive Hall Effect keyboard or high-refresh-rate monitor. It’s even become a bannable offence in certain games, most notably in Counter-Strike 2.
Neither side is backing down; in an astonishingly worded tweet, Wooting went as far as to concede Snap Tap "should be considered cheating. But if it’s allowed, you need it." But do you?
Ok, so REDkit's given The Witcher 3 modders the ability to do a lot of new stuff with the game this year, and the mod I'm about to tell you about might take the cake in terms of being the wackiest. Yes, even over Gaunter O'Dimm in his swimming trunks.
ARC Raiders, the game that we only seem to cover when it gets delayed, actually has something exciting to share this time around. No, that’s still not a date, but it is a proper look at gameplay, with HUD on and everything.
I’ve said it before, I’ll say it again: running away is the best feeling in videogames. More specifically, being chased is the best feeling in videogames, a sentiment I’d happen to share with my golden retriever if you replaced the word “videogames” with “the universe”. He is a purer being, but he’ll also never know the joy of executing a rail-dismount into a dashing corner-jump escape in Deadlock, and for this he deserves our pity.
It’s easy to miss if you haven’t played for at least a few hours, but Deadlock packs one of the most engaging movement systems this side of Tribes Ascend.
It feels like we've been waiting forever for an official announcement on who the new James Bond is, and while the 007 producers Barbara Broccoli and Michael G. Wilson remain tight-lipped, we've at least learned what kind of actor they're looking at.
Desperate for more content to drop for Pokemon TCG Pocket, so you and more than 30 million other people can fall deeper into your card collecting and deck building frenzies? Well, good news, the game's devs have now shared a bit of a roadmap of their curreent plans new stuff-wise for the near future.
In Rue Valley you role play a guy with poor mental health. He wanders around a crappy motel, stuck in the same old patterns of life, seemingly unable to escape his inner demons. When confronted with the premise for this upcoming RPG you may have one of two reactions. The first: you will say "lol, it me" with enough humour to wishlist it on Steam and earmark it for the future. The second: you will mutter "ugh, it me" and be immediately put off by the idea of having to tolerate an entire second layer of psychological hangups.
There is a third secret reaction though... you might think: oh, this looks a lot like Disco Elysium, but in the real world.
Thought Sam Levinson's teen drama Euphoria was done for? Think again, as HBO/Max boss Casey Bloys has confirmed it's still on track despite recent cancellation rumors.
With the release of Call of Duty: Black Ops 6's own era of Warzone and all that juicy battle royale goodness, we've gotten a vast list of patch notes and intriguing information to go alongside it. However, one point is controversial to a subsection of the community: an adjustment to the ping threshold in order to curb VPN usage.
As some countries, including the UK, prepare to receive Gladiator 2 this weekend before next week's North American debut, we're learning more and more behind the scenes trivia from the biggest actors in the long-awaited sequel. Perhaps the chattiest one so far has been Denzel Washington, who said a few days ago he's set to be part of Black Panther 3.
It's no news to anyone that I'm a pretty big fan of Pokemon, and I've been collecting Pokemon cards 'for fun' for just over three years now. The past three years, however, have largely seen me enjoying the hobby on my own, occasionally sharing rare pulls with my friends, before finally pulling the plug on it all. Now, I'm left with thousands of cards — all neatly organised — that are collecting dust in their binders and briefcases while I wait to win the lottery and pay to get them graded.
Sorry We're Closed is a retro survival horror-inspired game about escaping the clutches of an excessively horny demon who desperately wants your heart. As someone who isn't often into the 'lore' behind things and prefers to just shoot and ask questions later, I found myself actually asking the questions. I wanted to know why I was targeted by such carnal eroticism. I wanted to know more about my character's own relationships. How angels fit into the picture. And why lots of the demons seem quite chill, really.
But when it came to the actual survival - the bit I thought I'd enjoy the most - I came away a bit disappointed. Exploration is fine, it's just the combat is often too frequent and too frequently irritating. I came to dread the action more than the atmosphere, in the end.
Atomfall, the upcoming game from Sniper Elite developer Rebellion that a lot of folks are be looking to for another fix of British post-apocalypse with a radioactive tinge to it that isn't quite an official Fallout take on our sad little island, now has a proper release date. It's arriving on March 25, 2025, as fresh trailer with very English countryside vibes conveys.
Just when I thought I was out, they pull me back in. This is a lie, of course. I haven’t been 'out' of strategy autobattler Mechabellum since I started playing around the 1.0 launch back in September. There I was, just starting to get to grips with the card-house-careful balance between each of its units when, bam, makers Game River dropped a Jenga block on top of it. It’s a stealth block, too. Didn’t even see it coming.
Update 1.1’s new unit is the Phantom Ray, which Game River describe as "a medium-sized aircraft with high HP that excels at striking enemies at close range with high-damage missiles". It’s a mid-tier flier, costing 50 to unlock and 200 to field, and for that you get three of them per unit. As for default tech, you’ve got some range and fire rate unlocks, alongside an oil drop. The headliner here is the stealth buff, which cloaks the Phantom Ray by default until it attacks. When it does, it all gets a nice 40% bonus to damage.
Ah well. After an initial wave of hype when it first became operational the other day, Helldivers 2's Democracy Space Station has already found its way into the bad books of some divers. How? Well, the biggest issue looks to be its orbital barrages causing as many problems for the divers as they do the enemy.
Thunderful Games, the developers and publishers that make the colourful SteamWorld series of games, have announced a hefty number of layoffs at the company, with anywhere between 80-100 people losing their jobs. It's part of a "restructuring" that'll also see an unspecified number of game projects cancelled, said the company in a press release yesterday. As if this is not dispiriting enough, they also say it's an intentional move that'll see them making fewer games of their own and instead publishing more work by other developers.
Initially teased during the most recent Campfire Chat, Blizzard has now officially detailed a host of Diablo 4 events designed to entice players back into the fold. All of them take place starting later this month, and what’s being offered is pretty generous.
There are about a million video game adaptations in the works right now, and one of them, the Tomb Raider TV series from Amazon Prime Video, is reportedly in the process to formally locking in an actress best known for Game of Thrones as its Lara Croft.
Yep, he's said another thing. Xbox's Phil Spencer, fresh off of saying something the other day that could be construed as a little bit of a cheeky shot at the PS5 Pro or at least at expensive consoles in a similar vein to it, has said another thing that could be interpreted as a little bit of a cheeky shot at the PS5 Pro.
Season One has officially kicked off in Black Ops 6, following a major update. Apart from the new content, battle pass, weapons, maps and everything else players knew they were getting after the season goes live, it seems Call of Duty developers threw in an unexpected gift.
The CEO of Grove Street Games, the studio which developed The GTA Trilogy's Definitive Edition - yes, the version that came out in a pretty shocking state - has tweeted a thinly veiled response to Rockstar's latest update to the trilogy removing some mentions of the studio from the three remastered games.
Four thousand words of notes. Hoboy. Field of Glory Colon Kingdoms is definitely thought-provoking.
It was also complaint-provoking in the fairly long period where I didn't understand what it's trying to do. Reaching that point, luckily for you, means we can cut out a lot of the "confused whingeing" subsection of those notes. Though it still has its shortcomings, I've come to appreciate that I was reading Kingdoms all wrong. Although it talks big about characters, politics, and religion, they're not what it's about. It's about building.
Helldivers 2's Democracy Space Station might be a bit of a problem right now, due to the fact its orbital barrages keep blowing up just as many helldivers as they do bots and bugs, but there's good news. Arrowhead says it's on the case, and has just enacted a temporaray measure to help out while it works on a proper solution.
Thunderful Group, which develops and publishes the acclaimed SteamWorld series alongside several other titles, has announced it's laying off between 80 and 100 employees as part of its second round of "restructuring" in less than a year - saying it sees "no other alternatives in order to ensure the Group's long-term sustainability and resilience".
In a press roundtable following the Warcraft 30th anniversary direct, World of Warcraft game director Ion Hazzikostas stated that player housing is the "most ambitious feature in a WoW expansion ever".
This week's Warcraft 30th anniversary celebration certainly brought its fair share of news, but if one thing really got fans talking, it was the tease player housing is finally coming to World of Warcraft next year. And now Blizzard has shared a little more about the "most ambitious feature in a WoW expansion ever", promising "years and years" of further growth when it arrives.
Following Sony's seemingly premature announcement earlier this week it'll be knocking $70 off the PS5 Slim Digital Edition in the US ahead of Christmas, reliable leaker Bilbil-kun has claimed similar discounts are coming to Europe soon - including a PSVR2 price cut of a whopping €200.
Half-Life 2 is officially 20 years old this weekend, and to mark the occasion Valve has released a special anniversary update, bundling in a brand-new documentary, commentary, the previously separate Episodes 1 & 2, and more. Oh, and the game's free to keep over the next few days.
It's a strange new world we find ourselves in. Previously, we'd only feared for those of you playing games with names like "The Addresses Of All Notable Public Figures in Terra Gaia VI" and "Xtreme Bomb Maker: Easily Obtainable Household Objects Edition". Alas, the automod decided that what a healthy comment system really needs is a blanket ban on the entirety of language. Typical robot. Anyway, that should be sorted now, so please welcome this most hallowed of RPS traditions back with aplomb. No. Aplomb. Christ. It's coming for us now. Here's what we're clicking on:
Hello! Welcome back to our regular feature where we write a little bit about some of the games we've been playing over the past few days. This week, we cheer ourselves up by reliving the point-and-click adventures of old, we scare ourselves in a Lego game, of all places, and we try, and try again, to succumb to the charms of Horizon, but it just won't happen.
The Game Awards is revealing all the nominees poised to take home some awards next week, and it wants you to know that could include DLC, expansions, and remakes.
Two decades on from the release of Half-Life 2, Valve has shown off some of what Half-Life 2: Episode 3 could have looked like.
Ubisoft has responded to yesterday's leak that showcased a selection of free battle pass rewards purportedly set to be available via Assassin's Creed Shadows' upcoming Animus Hub.
Nintendo reportedly hunted down an alleged Switch pirate by tracking their reddit posts.
After an Assassin's Creed Shadows battle pass appeared to leak online, Ubisoft sets the record straight on if you have to pay for it or not.
There was a lot working against Vampire: The Masquerade - Bloodlines when it launched on this day back in 2004. Nobody wants to launch up against a game as hotly anticipated as Half-Life 2, let alone be pushed out half-finished due to a bizarre corporate mandate to launch on the same day as said game — which, incidentally, used the same brand-new engine as V:TM-B was built in, but as proprietary in-house technology rather than via a third-party licence, and so very much getting the better end of the deal.
You might know who'll be in Marvel Studios' Fantastic Four film, but an official synopsis finally tells us what they'll actually be doing.
Dragon Age: Inquisition players are still struggling to import their world states despite the issue being flagged to BioWare and EA over a week ago.
Half-Life 2 just turned 20 years old, and to celebrate Valve have released an update for their classic first-person shooter. In brief: they've recorded developer commentary; they've added Steam Workshop support; Episodes One and Two are now part of the package; and there are some bug fixes and new graphics options.
Grab it before the end of the weekend (November 18th at 6pm GMT) and it's also free to keep on Steam.
Half-Life 2 just turned 20-years-old, and to celebrate Valve updated the game with some new features. They also produced a documetary in which several of its development team look back on their work on the game and its episodic expansions - including the never-released Episode 3.
The documentary includes in-progress footage of the episode in action for the first time, and it shows an ice gun and a new liquid enemy type.
I used to hate it when I'd see Vampire Survivors clones. I unashamedly loved that game and its lo-fi, fidget-spinnery brilliance, and I cackled when it displaced games hundreds of times its size in awards ceremonies. Look at this outrageously basic pretender getting all of the attention - it was anarchic and exciting. But because it had such a bright moment, copycats inevitably followed, slavering over their imagined piece of low-investment, high-return pie. That they would lick even crumbs from the plate irks me still; they offered nothing but greed.
We still don't know what Final Fantasy 7 Remake Part 3 will be called, but Square Enix has at least wrapped up its story.
Calling all Baldur's Gate 3 mod lovers on console, you should probably start uninstalling them, as an incoming hotfix will render your saves unplayable.
I will spend this Sunday nursing a chest infection, probably by wrapping blankets around myself and watching YouTube videos until sleep comes. Let's first round up some good links with writing and videos about videogames.
This is surely the best link this week: an hour-long video on how to beat "every possible game of Pokemon Platinum at the same time". That is, coming up with a set of game inputs that can win billions of possible permutations of the game, as determined by its RNG, when played simultaneously. It's an impressive feat, but the video itself is great too, patiently breaking down the process with motion graphics and video editing flair. Delightful.
Sorry, Splinter Cell fans, but that long in development movie appears to be dead and buried.
It's Pokemon Gold and Silver's 25th anniversary next week, and to mark the occasion The Pokemon Company is releasing some incredibly good merch.
As part of this weekend's special anniversary update, Valve has given fans a sneak peek of the cancelled Half-Life 2: Episode 3 project.
Treyarch has enabled, disabled, and is now reintroducing legacy XP tokens in Call of Duty: Black Ops 6.
20 years after its 2004 debuted, Half-Life 2 has broken its own concurrent player record on Steam.
Silent Hill 2 Remake players are calling on Konami to address the technical issues still plaguing the game on PS5 Pro ten days on from the console's release.
GTA: The Trilogy - The Definitive Edition's launch in 2021, three years ago, was infamously rough. From badly upscaled textures, to shoddy character models, to broken animations (and plenty more), the three games that defined modern open worlds were butchered. Now, Rockstar Games has wowed everyone by pulling off a complete 180.
Dragon Age: Inquisition players currently aren't able to import their world states over from the Keep, but don't worry, BioWare is working on a fix.
Hello reader who is also a reader, and welcome back to Booked For The Week - our regular Sunday chat with a selection of cool industry folks about books! This week, it’s Game Maker’s Toolkit and Mind Over Magnet mechanics knower, explainer, and designer, Mark Brown! Cheers Mark! Mind if we have a nose at your bookshelf?
Crikey, Half-Life 2 just turned 20 this week, but despite that, and even thanks to that, it's just hit a new concurrent player count peak.
The Game Awards has confirmed that DLC, remakes, and remasters are all eligible for all categories of its awards, including Game of the Year.
Happy this week, you people! The sky is a washed eggshell blue, the air smells of circus straw, and all the fallen leaves have eyes that glitter mischievously and mouths that screech underfoot like dial-up modems. The Maw must be feeling festive. Let's see if there are any new PC games we can feed it.
As per a recent update to their FAQ page, The Game Awards have confirmed that DLCs, new game seasons for live service games, and other such releases are eligible for their game of the year award.
The FAQ itself - which appears to have been accessible over the weekend but now links to a ‘coming soon’ page - says the following. Thanks Neowin for quoting it in its entirety:
We’re just one day away now from the release of Diablo 4’s next patch. This is the Season 6 mid-season update, so much of its focus is, as usual, on balance tweaks. Blizzard talked a lot about the higher-level changes we can expect in last week’s livestream, and the developer has now published the full change log.
Joining the rare but always brilliant category of “games that sound like someone scratched the high concept into their arm at pub closing time with the sharp corner of a Frazzles packet” is Assassinvisible - a stealth game about an invisible assassin that’s so invisible the player doesn’t know where they are. True, games like Invisigun have experimented with this interesting concept before, but in Assassinvisible it's framed by another - the whole game exists as doodles in a bored student’s notebook. Here’s the Tres-tray:
Those of you on the Pokemon TCG Pocket bandwagon that want to take a look at some older card art will be very interested in this new fan made website.
Fallout fans have been staging an annual community get-together in the real-life town of Goodsprings for a few years now, with help from the owner of the Pioneer Saloon, as a celebration of Fallout: New Vegas day. 2024's edition looks to have been a good time, with lots of cosplayers having made their way out to Nevada, so they can roleplay as anything from an NCR ranger to Todd Howard.
The Lapras EX event in Pokemon TCG Pocket has concluded. The final packs have been dished out, the Lapras' have flown freely, and many store tickets were earned. But for those out there who have saved up loads of event hourglasses the big question remaining is clear: will they carry over to future PvE events?
BioWare had the look of its excellent RPG Dragon Age: The Veilguard nailed a decade ago, when early work first began right after Dragon Age Inquisition's launch.
Back 4 Blood might have had some mixed reviews, but thanks to a leak of a potential (silly) codename, there might be a sequel in the works.
Microsoft has confirmed the next slew of games set to leave Game Pass at the end of the month.
Pokémon TCG Pocket's next events have been revealed following recent datamines.
A senator for the US government has urged Valve to answer complaints about the amount of racist, sexist and otherwise hateful posts and imagery shared by users on Steam. The digital store was the subject of a report by the Anti-Defamation League last week, which claimed to find millions of examples of "hateful or extremist" language and images hosted on Steam's community. These include things like Nazi symbols in profile pictures, white supremacist slogans in group names, and yet more discriminatory spew in user posts. The senator has noticed this report, and now writes directly to Gabe Newell, demanding that Valve "bring its content moderation practices in line with industry standards" or risk "intense scrutiny" from the government.
Train, one of Counter-Strike's oldest and bestest maps, has received a sweeping update. Valve's given the fairly nondescript trainyard a "full visual overhaul" in Counter-Strike 2, making it "60% cloudier" and changing its layout to encourage more tactical play besides just whipping out the AWP and looking down long, narrow corridors.
Arcane is ending after two seasons, but after some rumours about the show running for five seasons has spread, League of Legend's creator has cleared the air.
Roblox has today announced further tools designed to improve the safety of its young audience, including the ability for parents to remotely manage their child's account, view their child's friends list and limit the amount of time made available to play.
In perhaps a not particularly surprising move, Starbreeze is reducing the size of the team working on Payday 3.
If you want to expand your Lego collection with some more Horizon-themed pieces, you are in luck.
It's been a bit quiet on the Dragon Age: The Veilguard modding front so far, unless you've been in the market for works that make the game look a bit darker or save you some character creation time. However, it now looks like that's starting to change, with a bunch of new mods using a new tool to help them do stuff beyond that.
A sequel to Turtle Rock's bloody good Back 4 Blood is seemingly in development under the codename "Gobi 2".
Following a brief tease earlier in the year, Sony has now lifted the lid further on Alien: Rogue Incursion, with a new trailer and - importantly - a release date.
Life is Strange: Double Exposure finally has a release date for its delayed Switch version.
I've been trying to work out if I'm keen on Soulframe only because I feel guilty about missing the boat with Warframe. I reviewed Digital Extremes' hit free-to-play shooter in 2013, back when people were still calling it a spiritual successor to the developer's boomerang-throwing action game Dark Sector. I didn't like Warframe much at the time. Think I gave it a 6/10. Warp forward a decade, and that 6/10 game has become a thriving live service phenomenon - fifteenth on the Steam Most Played charts at the time of writing, and profitable enough to spawn its own annual TennoCon expo. It's also become an intoxicating, confusing morass of dynastic sci-fantasy politicking and genre-shifting expansions, ranging from capital ship mechanics to questions of time travel, wrapped in layers of cosmetics that make Destiny look about as colourful as Gears Of War.
I definitely didn't see all that coming. I doubt Digital Extremes saw it coming either. Warframe today feels like a lab experiment run amok. I love its appetite for novelty, but there's a lot for a returning player to catch up on and, frankly, it feels like homework. As such, I had a couple of broad motivations for playing Soulframe's pre-alpha "prelude": I'm keen to see what Digital Extremes can do when they aren't encumbered by 10 years of world-building, and I want to get in on the ground floor before they absolutely swamp this thing in updates.
I'm still bumbling, tumbling and blundering through the cavernous labyrinths of first-person spelunking sim Lorn's Lure, in which you are an android exploring a series of enormous machines and sunken artificial habitats. I hope one day to level up from "bumbling, tumbling and blundering" to "running and jumping". Perhaps I'll even get as far as "speedrunning". But in the likely event that I plateau at "blundering", it's a relief to know that developer Rubeki Games has updated the game with an Explore Mode that makes certain sections dramatically easier.
Developer IO Interactive has announced a delay for Hitman World of Assassination's release on PlayStation VR2.
Square Enix has pumped out a lot of HD-2D games over the past few years, and the producer of the Dragon Quest 3 remake is worried you might get "bored" of them.
I want to be absolutely clear: I really think Dragon Age: The Veilguard is rather good. It’s also true that it’s a game that is drawn taut between its different ambitions. It wants to reach new fans while satisfying series fans who’ve waited a decade for Inquisition’s cliffhanger to resolve. It wants to be accessible, but it wants to be a full-fat RPG. It wants to depict a world on the edge of a knife, the gentlest breeze enough to tip it into the pit – but it also wants you to have a nice time.
We all know Baldur's Gate 3's mods have proven pretty popular since official support for them was added by Larian with Patch 7. The developer's gone out of its way to tell us just that, even letting us know just who we need to thank for contributing.
It takes a special kind of entitled bellyacher to complain that you wanted a different game from a game that hasn't even been announced yet, and which may simply be an internet rumour. It's like the "glass half empty" mindset, but the bartender hasn't even taken your order and this might not even be a bar. Odds are you've wandered into the local antique shop. Well I, friends, am that bellyacher. Here I stand at the "bar", gesticulating wildly over my non-existent glass.
In this scenario, the confused bartender/antique shop owner is Turtle Rock, developers of Left 4 Dead homage Back 4 Blood. Rumour has it that they're making a Back 4 Blood 2 - but as I loudly explain to the bartender/antique shop owner, showering the cocktail measures/vintage Toby Jugs in spittle, I don't want a Back 4 Blood 2. I want a follow-up to 2015's Evolve, in which four hunters team up to track down a fifth person playing as a kaiju. "A flagon of your finest Gorgon, please," I roar, thumping the bar, while Turtle Rock tries to sell me a gentleman's travelling suitcase from the 1920s.
Over the last few years, the retro floodgates have opened - and it’s honestly never been a better time to be an elderly gamer. If you want to relive the glories of your childhood there are now numerous options from a wide variety of companies - but this latest contender might be one of the most exciting yet.
What is an Xbox? It's a pretty straightforward question, right? I'd define it as a custom piece of gaming technology, generally box-shaped, that typically sits in the lounge or bedroom. Competitively priced, it's a mainstream-orientated product that offers a great balance between price and performance and is as close to plug and play gaming as you're going to get. It is a console, or is it? Microsoft begs to differ with its latest, remarkable messaging. A cloud client running on a smart TV, Amazon Fire Stick or Meta Quest VR headset is now an Xbox. A desktop PC is an Xbox. A laptop or PC handheld is also an Xbox. It's all part of Microsoft's transition plan to evolve Xbox from a console/PC ecosystem into an 'Everywhere' platform that's as device-agnostic as it's possible to be - but is it going to work?
The panel has voted and this year's Game Awards nominations have been announced - with Astro Bot, Final Fantasy 7 Rebirth, Metaphor: ReFantazio, Silent Hill 2, and Balatro all looking like they could be in for a very merry Geoffmas come 12th December.
Good morning, how about a nice big bowl of your favourite breakfast cereal: Corporate Consolidation? Sony are in talks to buy Kadokawa, the parent company of Elden Ring developer From Software. Sony is eyeing up the company as a hefty snack because they want the various manga and anime owned by Kadokawa, according to a report by Reuters. But also because they want all the tasty games owned by them too, such as the Danganronpa series, the Octopath Traveler games, and the biggest corn flake of them all, the Dark Souls series.
PlayStation maker Sony is currently in talks that would likely see it acquire a controlling stake in FromSoftware, the developer behind Elden Ring, Dark Souls and Bloodborne, as part of a buyout of its owner, the Japanese publishing giant Kadokawa.
Star Wars Jedi: Survivor is not only the game with the weirdest semicolon placement in the industry, it also feels like one of the most-patched current-generation titles, after launching with a host of issues on PC and consoles alike. Jedi: Survivor recently received a PS5 Pro patch too, granting owners of the premium Sony console the potential for enhanced visuals and improved performance, but sadly only one of those objectives has been met here.
Sony is reportedly in talks to buy Japanese media giant Kadokawa Corporation, the current majority owner of Elden Ring, Bloodborne, and Dark Souls developer FromSoftware, in an attempt to expand its portfolio of entertainment stuff.
I am a very casual enjoyer of Metal Slug games. I've never actually paid for one of these side-scrolling shoot 'em ups, except for all the countless coins I happily pumped into arcade machines as a child. To this day, if I see a rare glittering cabinet running one of these crunchy shmups, I will go ham for twenty or thirty minutes, and walk away satisfied that I have seen a lot of very good pixels. These games, I am convinced, were never really designed to be completed, but to be played exactly like this, as a coin-gobbling invitation to become a bandana-wearing sisyphus, a tiny Rambo pushing a bouncy, juddering tank up a hill occupied by cartoon nazis. You die a bunch and say: "ah, that was good."
So what happens when you rearrange the molecules of this run and/or gun 'em up into an isometric turn-based strategy game? You get Metal Slug Tactics, an off-kilter nod to Into The Breach and other grid-based turn-takers, but secretly housing the aggressive notions of an unhinged pyromaniac. You still die a lot. And you still walk away feeling fairly happy about it.
Dragon Quest 3 HD-2D Remake producer Masaaki Hayasaka would love to see a similar remake for Final Fantasy 6, though there are no "concrete plans".
Blimey guvnor! Ubisoft has only gone and slapped a shiny ol' update on Assassin's Creed Syndicate, that game set in Victorian London.
Mojang Studios has entered a partnership with theme park operator Merlin Entertainments to introduce real-life Minecraft experiences across the globe, beginning in the UK and US.
Breaking up can be hell, but at least most of us don't have to deal with partners and exes who are also actual demons at the same time. Unfortunately, the same can't be said for London shop worker Michelle. Not only is she still reeling from a bad break-up with her very human girlfriend that happened several years previously, but she's also recently caught the eye of a very demanding arch-demon called The Duchess who simply won't take no for an answer - cursing Michelle with a third eye and the prospect of death and eternal damnation if she doesn't submit to love The Duchess in three days' time.
If you're looking for something fitting to watch in order to celebrate Elden Ring Shadow of the Erdtree getting a game of the year nomination at this year's Game Awards Keighleyfest, you'll be looking at a bit of a longer wait if you're planning on it being the Elden Ring anime that got a cool teaser earlier this year.
Nintendo has added the brilliant soundtrack to N64 classic F-Zero X to its music app.
Dragon Age: The Veilguard's co-directors have discussed BioWare's push to return to its roots in character-focused single-player role-playing games, after its recent struggles with both Mass Effect Andromeda and Anthem.
A new report claims that Sony is looking to acquire FromSoftware's parent company Kadokawa Corporation, but that could actually be uncomfortable news for manga fans.
Developer Blackbird Interactive has detailed its forthcoming final update for Homeworld 3.
Pokémon TCG Pocket has now surpassed $120m in total earnings since its release three weeks ago.
Helldivers 2's Democracy Space Station is the big thing right now, so it's no surprise the game's latest major order is all about using it to help with some planet liberation. That said, it is a bit funny that this MO looks to have been deployed when all of the DSS' special abilities are currently on cooldown, meaning they won't be deployable for a little while.
Red One hasn't exactly done amazing at the box office considering its massive budget, but that isn't a concern for Amazon thanks to Prime Video.
Remedy Entertainment - the developer behind the excellent Alan Wake 2 - recently held its Capital Markets Day for investors and financial media. Within this event, loads of juicy bits of info was revealed, including Control 2 being an action RPG, and the aforementioned Alan Wake 2 selling a whopping 1.8 million units!
A long while ago I wrote about Vampire Survivors-likes needing to stop overwhelming you with visual clutter. I've since played a few games of a similar ilk that don't hammer you with a chaos that's impossible to dissect with your eyeballs. One of these is Bloodshed, an old school FPS take on the VS formula that actually works pretty well and did have me thinking the treacherous phrase "just one more run".
Square Enix has responded to claims it removed datamined details and anonymous comments from staff who worked on Life is Strange: Double Exposure at developer Deck Nine Games.
Microsoft has detailed the Xbox Game Pass titles set to be added to its subscription in the latter half of November.
“A lot of shooters rely on resetting the economy,” says Scott Davis, lead product manager at CCP London, simply, during a presentation about EVE: Vanguard - the massively-multiplayer online first-person shooter in development at CCP. He doesn’t mention it by name, but he’s talking about Call of Duty, it’s obvious. He’s referenced triple-A shooters with annual (or near-annual) development cycles. It doesn’t take a savant to read between the lines.
Can you even imagine what the world is going to look like at the end of the next Trump presidency? I can’t. I don’t even know if gaming itself will be the same by then; maybe The Powers That Be will just lay everyone off and we’ll have buckets of AI-developed slop to gorge on, instead. Like Ready Player One, but even more insidious, somehow.
Silent Hill 2 Remake is a perfect candidate for a PlayStation 5 Pro upgrade. A month after its October release, frame-rate drops still detract from the base PS5 experience - in both its 60fps performance and 30fps quality modes - all of which makes the prospect of new hardware fixing the issue rather compelling. There's an air of mystery surrounding this PS5 Pro upgrade, though. Developer Bloober Team makes no explicit mention of Pro support in its patch notes and all we have to go on is a brief note on the PlayStation Store that it has a Pro patch. Still, booting the game it's clear that a PS5 Pro upgrade is indeed in place, as stealthy as it is. There's a boost in frame-rate on both modes - quality and performance - that allows for a more stable 30 and 60 frames per second. Plus, Sony's PSSR upscaling is now used on PS5 Pro, replacing the TSR upscaling method of the base console. The problem is that there are some glaring image stability issues not found on the standard PlayStation 5 - and this looks to be another game with a troubled PSSR upscaling implementation.
Pokemon TCG Pocket has earned over $120 million since its release not even a month ago, according to mobile revenue tracker Appmagic. As reported by Pocket Gamer, it's also hitting highs in terms of daily spending, setting the game up to meet or even surpass levels of revenue established by Pokemon Go.
Microsoft Flight Simulator 2024 launches on Steam and the Microsoft Store today. Developed once again by Asobo - otherwise celebrated for their stinking rat hordes - it builds upon the 2020 game by "[taking] advantage of the latest technologies in simulation, cloud, machine learning, graphics and gaming", in the words of the launch announcement release.
We've got a review in the works, but code has landed late, so our write-up might take a while. In the shorter term, I thought you might like to know how, exactly, MFS 2024 makes use of "machine learning" technologies, taking into account the energy cost of such wacky gadgetry and the creeping relationship between increased reliance on automated tools and laying people off. More immediately, you might like to know how much of your internet package it'll devour as you play.
A fan-made Elden Ring anime has been delayed into next year, but a new teaser trailer shows how production is developing.
Over the past few days, the dam has properly broken on Dragon Age: The Veilguard modding, with folks finally starting to be able to do stuff that isn't just reshades or Rook presets. Anyway, we've now hit that blessed point where mods that're pretty funny are starting to arrive - such as one that covers the Dread Wolf himself in lipstick.
Some Spider-Verse fans have spotted a big ol' neon sign the size of an apartment building in New York, and a few of them think it might be to do with the upcoming third film.
Mildly dissatisfactory space strategy game Homeworld 3 will receive its last major update this week, developers Blackbird Interactive have announced. Due to launch on 21st November, Update 1.3 will deliver "a gargantuan number of improvements, fixes, and some entirely new features". These broadly consist of combat and balance overhauls together with changes for the Skirmish & War Games modes, though they've shown the campaign a little love as well.
I spent a lot of this morning throwing fruit at a tiny hippo. Sometimes the hippo ate the fruit, which was what I intended. Sometimes the fruit missed and rolled away and was lost forever. Sometimes - very occasionally - I pressed the wrong button and ate the fruit myself. A pain, really, because the fruit is quite hard to gather and stock up on.
My time with Threshold has been fraught with pain. Five times. Five times I had to restart this psychological horror game because of some game-breaking bug. And yet, I persevered, booting it back up and returning to my government-mandated shift atop a quiet mountain.
Ultimately, I gave Threshold chance after chance because I was totally taken by my shift and my immense desire to find out just what I was actually doing. Anyway, it's time for me to clock off! I urge you to take over until I'm back. It's worth it.
Remedy's Control 2 will be an "action RPG", the developers have announced, and while I have already caved and written it up, I'm not sure this is really news. Wasn't the first game an action-RPG? True, it was a third-person shooter, but it also had a progression system with unlockable abilities and boosts. Besides, isn't every action game an action-RPG these days? Levelling-up has become an industry-wide syndrome. Go on, name an action game that doesn't have RPG-style elements. No wait, don't actually do that. I was being rhetorical. Read the rest of this post first.
A new report detailing the drama behind the three Disco Elysium spiritual successors all simultaneously announced last month has outlined a convoluted web of connections, fallouts, and legal action, suggesting the beloved RPG's legacy remains as messy as ever.
Microsoft Flight Simulator 2024 is cleared for takeoff, ready to give aircraft fanciers and digital globetrotters another jaunt across its beautiful world. But in a turn of events almost exactly mirroring the launch day woes seen by its 2020 predecessor, Flight Simulator 2024 is struggling to gt off the ground, with players complaining of lengthy post-install download times, installation freezes, and more as Microsoft's servers buckle under the demand.
It'd be fair to say the live-action Minecraft movie's first trailer didn't exactly arrive to rapturous applause. But now Warner Bros. and Legendary Pictures are back for a second try, this time unleashing the deep Steve lore, tree punching, teleporting Ender Pearls, an unfortunate incident involving a chicken, and even an adorable square bee.
It's update time for the PlayStation Portal, and Sony's latest release offers something markedly more exciting than usual: cloud streaming is coming to the handheld device if you're a PlayStation Plus Premium member, albeit initially as a beta.
UPDATE 1pm UK: Final Fantasy 14 Mobile will be free-to-play and won't include gacha mechanics.
Workers at Reflector Entertainment, the Montreal studio that recently released third-person action adventure Unknown 9: Awakening, have been hit by layoffs, according to a number of employees who made the cuts public on social media. The studio is owned by Bandai Namco and released the game about a month ago. The exact number of people out of work isn't known, as Reflector haven't made a public statement about it. (Update: A statement from Reflector says the layoffs amount to 18% of the total workforce). Among those affected are folks working in art, design, UI, lighting, and narrative.
For three years now, I feel like I've been writing the same story about the Green Game Jam: great efforts are being made but where are the companies making blockbuster games? Why aren't they part of this, and what will it take to get them involved?
As A Minecraft Movie gets a new uncanny valley as heck trailer, its director and producer attempt to defend how it looks.
In 2015 a flight by Germanwings carrying 144 passengers and six crew crashed into a mountain in the French Alps. Later, the authorities who investigated the crash judged it was intentional - somebody in the cockpit had purposefully crashed the plane in an act of suicide, killing themselves and everyone on board. Mouthwashing begins with the same premise, albeit in a sci-fi setting. You're piloting a spaceship with a crew of five, clicking on its various controls to override the safety and turn the ship towards a nearby heap of space rock. You mean to crash. The words that appear moments before this sequence are chilling in their simplicity: "I hope this hurts."
A blog post on the Niantic website has gained the attention of numerous Pokemon Go fans and tech-savvy folks alike due to the company's lengthy description of its work training up a machine learning powered geospacial model through its apps. That means you, yes you, might have played a part in building it up.
The first trailer for the live action remake of How to Train Your Dragon just has me wondering why we keep bothering to do this.
Following the debut and eventual discontinuation of its original Steam controller, Valve is now said to be working on another iteration, under the codename Ibex.
It feels like almost ever since Disco Elysium arrived in our lives, it's been linked to behind-the-scenes messiness which, while it's taken various forms and involved different parties, usually follows some similar themes. It's generally quite complex - as they said/this other person said video game drama often is - sometimes litigious, and occasionally really weird, if still clearly worth taking seriously.
Planet Coaster and Elite Dangerous developer Frontier looks to have canned its upcoming F1 Manager 25, following poor sales of the franchise.
Impressive indie puzzler Lorelei and the Laser Eyes will arrive for PlayStation 4 and PS5 next month, on 3rd December.
The Callisto Protocol has joined the likes of No Man's Sky, with confirmation it is now playable in 8K resolution on Sony's recently-released PlayStation 5 Pro console.
Good news, Final Fantasy 14 is coming to mobile, meaning you'll be able to play the big RPG/MMO thing on the loo without having to haul your bulky setup in there, or do some trickery with keeping doors open so you can still see the screen.
On 11th October 2024, three video game studios announced themselves near-simultaneously as the creators of “spiritual successors” to ZA/UM’s mournful Marxist RPG Disco Elysium. First came Longdue, a conspicuously corporate operator who are making an untitled “psychogeographic RPG”. Dark Math Games followed around lunchtime - they’re making a sexy Antarctic ski resort mystery called XXX Nightshift. Finally, there was Summer Eternal, the mouthiest and Marxiest of the lot, who have set themselves up as a workers co-operative and have yet to announce a specific project.
Dragon Age fan favourite character Morrigan found her voice after Farscape and Stargate SG-1 actress Claudia Black sent in a demo tape containing a surprising recording.
Activision has confirmed that players who own Call of Duty: Black Ops 6 get a 30 percent XP boost in Warzone.
Kadokawa Corporation, the current majority owner of Elden Ring, Bloodborne, and Dark Souls developer FromSoftware, has confirmed that it's recieved an "an initial letter of intent to acquire the Company's shares" from Sony. However, it's also said that no decision has been made as to whether the former corp will sell up the latter as of right now.
Hello! It's one of these again. You may have started to see some reviews going live for Stalker 2: Heart of Chornobyl right now, but ours won't be among them sadly - at least not just yet - so we wanted to let you know where ours was and why we're delaying it.
We’re probably all past "And in the game" jokes by now, but it is fitting that S.T.A.L.K.E.R. 2: Heart Of Chornobyl is about venturing into a shattered world and enduring the worst of its logic-defying hardships to find the treasures within. This is a bold, uncompromising survival FPS that can easily capture you for days on end – but I can’t invite you back into the Zone without hammering in a few hundred warning signs reading "DANGER: BUGS". In Ukrainian, obviously.
There's not been a game that nails the feeling of loneliness like Stalker 2. A vast and challenging open world sci-fi RPG from GSC Game World, it stands alone in its ambitious exploration of a perilous, ruined landscape plagued by greed and unflinching peril. A theme park to some and a fresh hell for others, Stalker 2 excellently portrays the grim reality of trying to carve a life out of struggle, wrestling with the weird and the paranormal.
Did last week's paranormal body-swapper Slitterhead leave you cold? Do you consider its brain-jacking of rando cityfolk for monster-hunting purposes a sad waste of potential? Perhaps you'll prefer RAM: Random Access Mayhem, out now in Steam early access, in which you're a fugitive AI hopping between warlike robot bodies in top-down view.
Yes, the subtitle involves both a colon and a dad joke, but the demo is entertaining - Nuclear Throne meets Ctrl Alt Ego, in short. The one major criticism I have after 20 minutes or so is that the flat pixelart perspective makes walls and walkable surfaces look interchangeable, and this feels more like a question of acclimatisation than a real complaint.
Staff members who worked on Unknown 9: Awakening report layoffs across the team at Canadian outfit Reflector Entertainment.
A second hotfix will be released for Planet Coaster 2 tomorrow, 21st November, bringing a number of fixes.
Calling all cannibalism lovers, Yellowjackets season 3 has a release date, and its timing is great, if a bit twisted.
Developer Spike Chunsoft Co has announced its roguelike dungeon crawler Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island will be coming to PC via Steam.
S.T.A.L.K.E.R. 2: Heart Of Chornobyl is out today. As you may have read, it's on the buggy side. Buggier than a bucketful of locusts. Buggier than Kafka's Metamorphosis. In our S.T.A.L.K.E.R. 2: Heart Of Chornobyl review, wasteland wanderer James called it "easily the most borked FPS I've played in years", detailing such issues as HUD elements disappearing, stuttery performance, flashing textures and character mouths not working properly.
One of my proudest pictures of a 2018 trip to Croatia wasn't of me and my pal. No, it wasn't of the beautiful scenery or the glistening sea either. It was of many cats lying in the sun together outside a little church. I hadn't seen that volume of cats in my life, nor that volume together in one spot, all hanging out. Now, you too can live this magic: there's a demo of this upcoming sidescroller called Neko Odyssey on Steam, and it consists of you taking photos of cats for internet clout. It's nice!
Another Alien: Earth teaser trailer has been released upon the world, and there's not much to see, so let's be thankful there's a release window.
Stalker 2: Heart of Chornobyl developer GSC Game World has released a statement on the state of its game, as its sequel finally becomes available to play.
Gang Beasts is one of the games I think of when I recall the golden days of video game expos, before Covid rolled up and nuked the business model. It casts you as one of several jellybaby pugilists, fighting for dominance over such locations as Ferris wheels and the tops of speeding vans. All of the characters are 1) seemingly drunk, and 2) subject to real-time physics. Your abilities consist of 1) punching, headbutting or kicking people, perhaps knocking them out for a few seconds, and 2) grabbing people and things and either hoisting them skyward like a wrestler, or hoisting yourself skyward like a toddler climbing onto Mummy's head. The only way of defeating people is to hurl them off-map.
Microsoft Flight Simulator 2024 is (science!) kind of like a piping bag, where all sorts of data - satellite imagery, elevation date, live weather info, and so on - gets shoved in at one end then squirted out the other to form a majestic aeronautical whole. But it turns out one of its sources is a fairly surprising one, with Asobo having now revealed it's festooned its newest digital world with animals borrowed straight from Frontier Development's marvellous Planet Zoo.
HoYoverse might be gearing up to set Sunday and Tingyun – Fugue, whom I affectionately call Fugueyun or Deadyun (IYKYK), loose in Honkai Star Rail, but that hasn’t stopped them from teasing HSR 3.0’s characters already. First up was The Herta, a 5-star variant of the Herta puppet that’s been present at launch with an impressive hat and, surprisingly, the same path and element as her 4-star version – Ice and Erudition. That’s exciting.
If you were hoping CD Projekt's already eye-catching Cyberpunk 2077 might be getting an PlayStation 5 Pro-specific spruce-up, there's some bad news; the studio says it has "no plans" to release an update for Sony's shiny new console.
I've been looking forward to Microsoft Flight Simulator 2024 since it was announced, but I might wait a while longer before trying to play it. It launched yesterday and currently sits at "overwhelmingly negative" Steam reviews due to long loading times caused by server issues.
Warhammer 40,000: Space Marine 2 is making changes to how it handles mods in order to address server stability issues. Come the next big update in December, mods "will be prohibited from public online sessions," according to an update from the game director.
Five years after announcing the feature was on the way, Microsoft has finally launched the ability for Xbox Game Pass Ultimate members to play "select" games they already own outside the Xbox Game Pass library via cloud streaming.
Valve said that they want to make a new Steam Controller back in 2022, but such a thing might be getting closer to production, according to dataminer Brad Lynch.
Two theme parks are being planned based on Minecraft. Mojang are partnering with Merlin Entertainments to open the destinations, including rides, hotel rooms and shops, in the UK and US in 2026 and 2027. Merlin are the operator of existing theme parks and attractions including Alton Towers, Legoland, Sea Life, and Madame Tussauds.
There sure were a lot of mini-games in Final Fantasy 7 Rebirth, huh? By my count, there are 21 different activities you can experience as Cloud and his company venture out from Kalm and across the planet.
After what felt like over a decade of waiting - probably because it really has been - Stalker 2 has officially been released. The game’s developer, GSC Game World, triumphed over a global pandemic, and the need to move out of a their home country of Ukraine following the (still ongoing) invasion by neighbouring Russia.
As promised, Blizzard developers will reconvene today, November 21 to deliver another Diablo 4 Campfire Chat. This is the second one of those in as many weeks, after last week’s mid-season update livestream.
Valve have unveiled a new policy about season passes on Steam, which aims to ensure that developers release all the individual DLC involved on time and share adequate details about each DLC pack in advance. It specifies that developers can delay release of a season pass DLC just once, and by no longer than three months. In the event that a developer postpones DLC release by longer than three months, Valve may take such corrective actions as removing the season pass from sale or refunding players.
As we wait for that first Superman trailer and the premiere of Creature Commandos on December 5, James Gunn's DC Studios is only ramping up its operations, and no one could've predicted this new live-action project in a million years: a Sgt. Rock flick directed by Luca Guadagnino and starring Daniel Craig.
The early verdict on Stalker 2 now that it's finally arrived is that it's a pretty good game that's currently afflicted by a lot of bugs and issues. Some you can live with pretty easily, some you can't, and GSC Game World's unsurprisingly said it's got plans to fix them, having already put out a pretty colossal patch towards the end of the review window.
Stalker games suffering from bugs is a tale as old as the series itself, to the point where it's kind of a part of playing the games, at least on PC. Stalker 2 is no different. While the game has been created under especially rough circumstances due to Russia's invasion of Ukraine turning the lives of the developers upside down, hope of a more stable game with smoother edges isn't baseless. In fact, the game's saviour could be a long-held tradition.
This story discusses the ending of Final Fantasy 7 Rebirth.
Joy to the world, Ubisoft is finally removing those really rather frustrating (read, incredibly frustrating) forced stealth sections from "almost all quest objectives" in Star Wars Outlaws.
Valve has updated its Steam policy on Season Passes, warning developers if they're not "ready to clearly communicate" about DLC content they "shouldn't offer a Season Pass on Steam".
It's been a year of change for UK high street stalwart GAME, with impacts felt by the chain's loyal customers and long-term staff alike.
No matter what you thought about Tenet (2020) as a whole, you gotta admit that Robert Pattinson's mysteriously charming Neil was one of the best bits of that movie. Thankfully, a major collaboration with Christopher Nolan is happening again.
Think you've played Helldivers 2 with an Arrowhead developer recently? Well, you might have, but it likely won't have been obvious that you were, and they won't have been doing any testing of the game, according to an Arrowhead post that aims to put some live testing speculation to bed.
The Microsoft Flight Simulator 2024 team has apologised to its community for the game's less than perfect debut, admitting "this is not the launch experience we want for our players".
It may be hard to believe, but Warhammer: Vermintide 2, which came out all the way back in 2018, continues to receive updates this many years later. Most recently, the game’s long-in-development Versus PvP mode finally made it out, allowing players to fight each other for the first time.
Dragon Age: The Veilguard has launched to "solid" sales in the UK, though has numbers of "nearly 21 percent lower" than Final Fantasy 7: Rebirth across Europe.
While most fans agree that Scream could be cooked after Melissa Barrera's firing, Spyglass Entertainment and Paramount Pictures are still pushing ahead with a reworked seventh installment that will bring back Sidney Prescott and introduce her family to a world of pain and trauma. Now, we know that Isabel May has landed the role of her daughter.
Stalker 2: Heart of Chornobyl released yesterday, and has since seen a strong number of players jumping into The Zone over on Steam.
Indie game platform Itch.io now requires developers to disclose whether generative AI has been used in their work.
Manchester will get a Pac-Man Live Experience where contestants run around a virtual maze under the watchful eye of the "Pac-Master", a "lively gameshow host".
The award-winning Baldur's Gate 3 is seemingly the gift that keeps on giving.
It wouldn’t be Black Friday without some of the best Star Wars deals of the year coming around, would it? Well, they’ve already started rolling in, and you can now pick up Star Wars Outlaws Limited Edition for just $49.99 from Amazon on PS5 and Xbox
If you've got children (or simply are a massive Pixar head) and have been stuck in an Inside Out 2 loop for the past few months, you'll be happy (or scared) to hear that Dream Productions is expanding that world on December, and its full trailer promises something a bit different.
After months of speculation, Path of Exile 2 recently locked in a release date on all platforms. That date ended up being pushed back by a couple of weeks, but the early access launch remains within reach.
There's been a question mark over this one for years, but it seems BioWare did once plan to let you import your Hero of Ferelden, your Grey Warden protagonist from Dragon Age: Origins, into Dragon Age: Inquisition. It was only at the last minute that the studio cut the feature and swapped a Grey Warden character called Stroud in their place.
Avowed is a bizarrely elusive prospect. Obsidian’s latest fantasy RPG was initially suspected to be its equivalent of Skyrim, but this is a description the studio has repeatedly refuted. It takes place in the same universe as the Pillars of Eternity games, but its glossy, modern package seemingly runs counter to the heritage of that series. Unlike Obsidian’s other recent games, such as the diminutive survival game Grounded or the medieval murder mystery Pentiment, it has no clear defining quality beyond its genre and who is making it (which some might argue is enough).
Obsidian’s upcoming RPG Avowed takes place in the same fantasy universe as Pillars of Eternity, but structurally it’s a very different game. Where Pillars and its sequel Deadfire were isometric throwbacks to the golden age of CRPGs, Avowed is a thoroughly modern, immersive 3D experience that, at a glance, has little in common with the likes of Baldur’s Gate or Icewind Dale. And while it’s hardly the first RPG series to make such a jump, with Fallout famously doing the same, the fact that the Pillars games were nostalgia pieces makes this subsequent modernisation akin to history repeating itself.
I have significant reservations about Avowed, Obsidian's first-person Pillars Of Eternity spin-off RPG, but those reservations are significantly offset by the fact that I can be an undersea mushroom woman called Mystic Meg. In Avowed, you are the god-touched envoy of a distant emperor, sent to an island realm known as the Living Lands to investigate a mysterious blight. "God-touched", in this case, means "fungal and a bit mermaidy". It means that you can make rainbow toadstools sprout from your eyesocket in the character creator. It means that you can accessorise your cheekbones with what look like bracket polypores, or deck your ears with staghorn coral.
Uncork'd Entertainment has acquired distribution rights to 'George A. Romero's Resident Evil' - an investigative documentary which looks into the filmmaker's unrealised film adaptation of the video game series - in the US and Canada.
Pack points in Pokémon TCG Pocket can be spent to acquire new cards, but you may not have realised they will expire if unused.
Following the success of its Festival of Seasons concert, which you could say hit all the right notes, Stardew Valley is touring another musical rendition for the beloved video game.
Sorry if you're still grieving after 2019's Star Wars - Episode IX: The Rise of Skywalker (which I personally didn't hate), but it's time go back for another round. Marvel Comics has just announced the comic book adaptation of the last Star Wars movie is coming out more than five years after it opened in theaters.
Valve has just updated Steam's policy when it comes to developers selling Season Passes for games, making it clear that it's the duty of the party selling the thing to "clearly communicate" to players what any DLC included in a pass will be, and when it'll be arriving.
Dragon Quest 3 HD-2D Remake has become the top-selling game in Japan for 2024, despite only releasing a week ago.
I’ll stand by my review when I say that S.T.A.L.K.E.R. 2: Heart of Chornobyl is worth playing, in spite of it the many and varied ways in which it’s utterly broken. To be clear, though, it is utterly broken, in many and varied ways.
That makes my usual new-game performance analysis/settings guide song and dance harder to pull off, with or without the appropriate soundtrack. Is S.T.A.L.K.E.R. 2 in such dire technical straits that we should wait for a few patches before giving it a shake? And how can its best settings be anointed if some, particularly FSR 3 frame generation, simply don’t work as they should?
If you've been keeping up the updates Criterion's been bringing to Need For Speed: Unbound - the long-running racing series' most recent entry this year, you'll know that a lot of them have brought back stuff from previous Need For Speeds.
Which entries in the about to turn 30 years old Need For Speed series are your favourites? Did you think the same of all of them right after playing them for the first time? You might well have done, but a lot of games in the iconic racing series, especially over the past decade or so, have garnered a bit of a polarised or mixed reception on release.
Overthrown is a city building game made by and for people who can't work out whether they love or despise city building games. In this curious concoction from developers Brimstone and publishers Maximum Entertainment, you are a chirpy anime monarch equipped with a magic crown that confers the ability to seize entire buildings and throw them away because aaaararargahragrhagh, I am sick of this dang sawmill. I am sick of perfecting the infrastructure. I am sick of stockpiling food for the winter. I am sick of my hard-working peasants and their happiness levels. I am going to pick everything up and hurl it into the sky.
Stalker 2: Heart of Chornobyl lives up to its legacy with incredible atmosphere, engaging systemic gameplay and a fair amount of technical issues. Thankfully, GSC Game World's day one patch has solved a lot of the woes suffered by reviewers, but the game still suffers from everything to minor, amusing bugs to more serious issues and heavy CPU utilisation. Suit up Stalker, let's explore the lay of the land on PC and Xbox Series X/S.
S.T.A.L.K.E.R. 2: Heart of Chornobyl stays largely faithful to the original series’ bleak yet inquisitive tone and propensity for technical problems, but there’s another, much smaller feature that it also brings back: silly titles for its lesser NPCs. All the major and side characters are, indeed, characters, but rather than leave inconsequential henchmen and roving bandits nameless, S.T.A.L.K.E.R. 2 assigns Zone-merc handles to each and every one of them. Some try to sound badass, some might as well have been chosen by the owner panickedly looking around the room for something to name himself after, and all of them sound like they should be on the actor's wall in Toast of London.
Because your life partly depends on relieving slain foes of their belongings, S.T.A.L.K.E.R. 2 encourages you to get up close and looty with these blokes, meaning you end up spending a lot of time reading goofy nicknames. I thought I’d pay tribute to the best ones I’ve seen so far, even if the majority of these honours will need to be given posthumously.
Do you also think games consoles are a bit boring these days? I do. There's no whimsy to them anymore, nothing strange or eclectic about them, apart from the Nintendo Switch, but even then I reckon the most special thing about it is its hybrid format. Aside from that, it doesn't really change how games work, it's more just about the kind of spaces that you can play games in. That's all well and dandy, and it is typically Nintendo - strange, but incredibly influential - I just feel like I'm looking for… more.
I go through this life burdened by the knowledge that I will never be framed for murder on a luxurious, multiple-day train journey. Not for me the thrill of flushing out the true culprit (or culprits???) between visits to the exquisitely upholstered dining car, against the backdrop of passing mountains. The best I can hope for is getting chewed out for hogging the toilet on a crowded commuter train to Leeds.
Assassin's Creed Shadows is set to overhaul stealth mechanics for both its dual protagonists, but will also include an option to allow insta-kill assassinations on all enemies.
So there's a lot of excitement around 2XKO, obviously. Following various reveals of characters like Jinx and Braum, as well as an Alpha Lab test that appears to have gone down well, the average player has had ample opportunity to jump on board this particular hype train. But what about the game's competitive future? Believe it or not, discussions around this topic have been happening in spite of the game's unknown release date.
Star Wars Outlaws' stealth has been much debated, though not hotly. Some people think it's rubbish, some others think it's basically fine. Ubisoft themselves seem to think it's one of the key issues with the game, with the creative director previously saying the forced stealth sections are "incredibly punishing".
Now there's a new patch, apparently Outlaws' biggest yet, and stealth and combat are firmly in the crosshairs. The AI and player detection has changed; you can now choose combat in areas where it was previously not allowed; and enemies have had weak points added, for those who wish to cause massive damage.
Assassin's Creed Shadows is making changes to how it handles stealth, versus other games in the long-running series. Gone is the companion eagle who can spot enemies for you, for a start; instead, players can hide in the - hey - shadows, lie on their tummies for the first time, and make use of a "shinobi and assassin arsenal" of smoke bombs and bells.
There are old moves that are coming back after an absence, too: Shadows will allow for 'double assassinations' again.
Warhammer 40K: Space Marine 2 developer Saber Interactive has announced it's banning mods from public online sessions, blaming them for a "non-negligible" amount of server instability seen by players - even those who don't have mods installed.
During a Path of Exile 2 preview and press rountable, game director Jonathan Rogers revealed details on the recent three week delay. This includes great elaboration on the technical reasons why, how the team might have been able to meet the original release date, and its rough cost.
There are some games, really good games, which are time vampires. They entice you with engaging gameplay, snatch your gaze with beautiful visuals, and trap you in a vice of challenging fights you don't want to give up on.
If the surprising number of you brought scurrying out of the woodwork by the announcement of Redwall-style survival game Hawthorn is anything to go by, the medieval rodent fanatic to RPS reader pipeline is a sturdy one, despite being constantly nibbled at. Here’s some more delicious bait for you, then. Mossflower TW is a campaign mod for Medieval II: Total War expansion Kingdoms that lets ranks of mace-wielding mice, helmeted hedgehogs, and ornery otters skitter wildly all over the venerable strategy game. It’s been about since Summer, and the team have been working on patching since. It seems very playable, if the footage of people playing it is anything to go by. Here’s a video by YouTuber Tharshey so you can see it in action:
If you're a fan of brining your Warhammer 40,000: Space Marine 2 mod loadout with you when you jump into online matches, here's some bad news. Developer Saber Intercative has announced that from December onwards, it'll be banning them from public sessions, due to some technical issues which're even effecting non-modders.
The Hobbit movies are a mixed Baggins indeed - at once thunderous and thin, like butter scraped over too much bread - but one sequence I love from The Desolation of Smaug is Bilbo searching Erebor for the Arkenstone, while trying not to rouse the titular dragon from his slumber. Don't Wake The Beast is sort of that sequence plus Spelunkified procgen levels and Thief-esque stealth mechanics.
Stalker 2 was made in the midst of war. You've probably heard how Ukranian studio GSC Game World bussed workers out of the country shortly before the Russian invasion. Or how some developers have died in the war. While the first-person shooter released this week doesn't assault the player with overt references to that ongoing conflict, small glimpses of Ukrainian nationalism do peek through - the flag's colours on a box of matches, a field of poppies marking the eerie resting spot of fallen soldiers.
The Stalker 2 modding gold rush was always gonna be a sight to behold, and with plenty of stuff to fix and adjust, it certainly hasn't disappointed. Following an intitial post-release period full of attempts at stopping the stuttering, the community's now moved on to tweaking how tough life in The Zone is, as well as casually messing with time itself.
Oh, my nostalgic heart is happy to tell you that Donkey Kong Land is available now for Nintendo Switch Online members.
Konami has deployed a new Silent Hill 2 Remake update to address graphical glitches affecting the horror game on PS5 Pro.
Kill The Man In The House is a video game title I can get behind. It tells me exactly what I need to do before I even boot up the game, which is otherwise powerfully weird-looking. The cover art is reminiscent of a children's book, if it were for adults. Or a lost episode of Ed Edd and Eddy, where a fourth older sibling (Eddie) acts on his murderous intent and engages in some slick FPSing. Either way, there's a demo out on Steam and despite being very short and limited, I am excited for its future.
Upon some serious soul searching following a little time with the early access build of open world game Vivat Slovakia, I have unfortunately had to admit to myself that it is probably not the GTA 6 killer I was hoping for. This upsets me slightly, because I find Rockstar’s constant self-assured bloviating to be quite irritating, even though I’m sure I’ll play their game for a billion hours. What Vivat Slovakia is, then, is a very ambitious homage to the Grand Theft Auto series that isn’t shy about it, right down to the font choices. I’m not sure if you should play it, but I do feel enriched for learning of its existence. Here’s a trailer.
Black Myth: Wukong is set to receive "some surprises" later this year, the game's director Feng Ji said, suggesting DLC is indeed on the way.
Dragon Age: The Veilguard's a game about you and a group of different people - weirdo mates, if we're honest - doing a fantasy thing. Baldur's Gate 3 is a slightly different game about you and a group of different people - weirdo mates, if we're honest - doing a fantasy thing. And now, thanks to a modder, you can combine the two a bit by giving your Rook some facial ink.
Long before Hideo Kojima made the first triple-A walking simulator, he was trying to spin sunlight into bullets. The game in question, Boktai: The Sun Is In Your Hand, is a Game Boy Advance title from 2003, in which you play a vampire-slaying gunslinger. The gun you're slinging is a "solar-powered" pistol, which you could charge up using a cartridge-mounted photometric sensor by physically standing in sunshine. This was 13 years before the launch of Pokemon Go. Sadly, Boktai's debut didn't result in city parks or rooftops being flooded by crowds of GBA-wielding undead killers. But it was a fun gimmick and the game itself is good enough to carry it - an isometric dungeon-crawler in which you have to find a vamp's coffin and drag it to the surface for purgation.
Sega's iconic fighting series is making its 3D PC debut on Steam this winter with Virtua Fighter 5 R.E.V.O, 18 years after its original release.
BioWare has released a rather hefty patch for Dragon Age: The Veilguard, which among a myriad of bug fixes, also adds some quality of life changes.
The mutant enemies in Stalker 2: Heart of Chornobyl are very hungry. Hungry not only for your flesh, but also all the bullets in your AK-47. It can take entire clips of ammo to take down some of these tough beasts, and you get nothing back for killing this wildlife except the hollow satisfaction of pest control. Alongside the bugs and performance issues, it's a common enough complaint to players of the first-person survival shooter that it's already been addressed by a modder, who has created a tweak to lower the health of various dogs, boars, and bloodsuckers.
Strange Scaffold's sublime shooter, I Am Your Beast, now has nine new levels as part of a free expansion.
Snufkin: Melody of the Moominvalley is coming to PS5, Xbox Series X/S, and Windows and to celebrate, Raw Fury has revealed DLC is on the way.
Stalker 2: Heart of Chornobyl developer GSC Game World has announced the game has already sold 1m copies in just a few days since release.
Wuthering Waves developer Kuro Games has announced a PlayStation 5 release date for its open world action-RPG with gacha.
RollerCoaster Tycoon Classic is heading to Switch at the start of next month.
We've been poring over dozens of games updated for PS5 Pro, but the one that's most caught my attention is Stellar Blade. This game impressed when it launched on PS5 in April this year, but its slick action and stunning locales were let down somewhat by inconsistent performance and poor image quality. On PS5 Pro, developers Shift Up has delivered a simple but extremely effective upgrade that solves both of these concerns.
At this point, Helldivers 2 actually getting its long-rumored third faction - the first game's Illuminate - feels like something that we've been chatting about on and off for years. However, there's fresh hope now, in the form of a Steam depot update to the game that literally titled, er, "gameplay_illuminates".
The Rogue Prince of Persia's enormous new update, Second Act, is here.
Helldivers 2 developers Arrowhead have been voluble lately about potentially adding elements from other sci-fi worlds to the shooter, with chief creative officer Johan Pilestedt rubbing his hands gleefully at the prospect of partnerships with Warhammer, Alien, the Fifth Element, and more besides. Speaking at the G-STAR Conference in Busan earlier this month, recently appointed chief executive officer Shams Jorjani confirmed that Arrowhead are looking into such collaborations, giving the example of refitting your dropship to look like one of Halo's Pelicans, or introducing the Zerg from Blizzard's Starcraft as an enemy faction.
Jorjani cautioned listeners, however, that these injections of third-party DNA need to look and feel appropriate to the setting. After all, if you start fecklessly chucking the Zerg, Chaos Space Marines or Fifth Element's, er, flying taxis into Helldivers 2, it might spoil the meticulous coherency of a game in which saluting protects you against lethal falls and some guy called Joel is running the universe. The funny part is that according to Jorjani, Arrowhead once envisaged a system that would get round the problem of inconsistency by essentially making third-party cosmetics, including whole map skins, visible only to players who have them enabled. To put that another way, Arrowhead once envisaged a system in which individual Helldivers would hallucinate other licenses.
“I remember going to what was probably the local video game shop or computer shop, and me and my friends saw it on the 3DO, and we were like ‘what’s this?’, we all jumped on it, and you felt badass,” current Need For Speed producer Patrick Honnoraty says. “Being able to drive it, being chased by the cops, there wasn’t an experience that was really like it at the time.”
I bloody love a theme park: the sights, the smells, the gleeful screams, the sense of utter transportation. But most of all, I love the breathless clash of science and art behind these thoroughly encompassing illusions. I’m the kind of theme park nerd who still gets genuinely giddy when they see technology and creativity crash together like this, and who's been daydreaming their perfect rides and coasters into existence since a run-in with Disney's Haunted Mansion at the age of three became a bit of an obsession. For people like me, the original Planet Coaster was a dream. For all its flaws, it was a brilliantly implemented, beautifully presented suite of creative tools capable of turning theme park flights of fancy into digital reality, and its sequel promises the same, but more.
That there are more than 100 entire PC games is a revelation as shocking as it is disturbing, but despite recently spending days translating Horace’s sonorous yawps into the list that eventually became our RPS 100, a chill silence recently befell the treehouse when we realised that some of our personal favourites had somehow been excluded. Determined to right this most heinous of wrongs, and armed with the conviction that no subjectivity be allowed to exist on the internet without at least one supplementary article of caveats, we’ve all put forth a single game that absolutely should have made the list. Consider the matter closed, then, at least until we all realise we’d actually like to do a 102nd pick each.
Here in the UK, the weekend window views are getting progressively more glacial. I'm a bit glad not to have any particular reason to go outside this weekend. It's been a hell of a week wading through anomalies for me, and I'm looking forward to some relaxation. What about you? Give me a rating out of 100 for how relaxed your weekend looks to be. Decimals allowed. Let's really get specific here.
Meanwhile, here's what we'll be clicking on this weekend!
Hello! Welcome back to our regular feature where we write a little bit about some of the games we've been playing over the past few days. This week we explore a game that's also a music album, we struggle to be okay with the ultra violence in a supposedly silly zombie splatfest, and we engage in the age-old video game pastime of grinding.